Mission Simulation Engineer

Permanent employee, Full-time · Berlin, Munich

About Us

STARK is a new kind of defence technology company revolutionizing the way autonomous systems are deployed across multiple domains. We design, develop and manufacture high performance unmanned systems that are software-defined, mass-scalable, and cost effective. This provides our operators with a decisive edge in highly contested environments.


We’re focused on delivering deployable, high-performance systems—not future promises. In a time of rising threats, STARK is bolstering the technological edge of NATO Allies and their Partners to deter aggression and defend Europe—today.

Your mission

As a Mission Simulation Engineer, you will be responsible for building and maintaining advanced mission simulation environments. These environments serve as critical tools for our internal software development, AI training pipelines, customer training, and go-to-market activities in the defense sector.

You will work with simulation technologies like Virtual Battlespace 4 (VBS4) to create realistic, dynamic, and versatile virtual environments. Your efforts will support everything from AI data generation to system integration and training scenarios for our unmanned systems software solutions.

This role combines technical integration, scripting, and system engineering skills with an understanding of military operational contexts.

Responsibilities
  • Design, develop, and maintain a comprehensive mission simulation environment using Virtual Battlespace 4 (VBS4).

  • Develop and maintain interfaces between VBS4 and various software components, including data pipelines for AI training.

  • Automate scenario generation for diverse mission environments (weather, lighting, entity placement).

  • Ensure technical robustness, scalability, and repeatability of simulation environments.

  • Create reusable templates for scenarios covering typical military operational environments.

  • Manage data collection processes, ensuring variation and realism across simulation runs.

Qualifications
  • Degree in Computer Science, Simulation Engineering, Game Development, Systems Engineering, or a related field.

  • 3+ years of experience with simulation environments, ideally within defense, aerospace, or related industries.

  • Hands-on experience with Virtual Battlespace 4 (VBS4), including mission scripting and API integration.

  • Strong programming/scripting skills (Python, C#, or similar).

  • Familiarity with simulation data pipelines and synthetic data generation techniques.

  • Structured, analytical, and solution-driven mindset.

  • Strong communication skills for collaboration across technical and operational teams.

  • Ability to translate military operational concepts into technical simulation scenarios.

  • Fluent in English; German is a plus.

Nice to have: 

  • Background in military simulation, modeling & simulation (M&S), or defense training systems.

  • Knowledge of AI training pipelines, machine learning data requirements, and synthetic data methodologies.

  • Experience with video streaming, telemetry handling, and real-time system integration.

  • Familiarity with GIS data, terrain modeling, and environmental simulation aspects.

If you´re intersted in building the future of European Defence with us, and you see yourself reflected on the description above, please send us your CV in English. We´re looking forward to meeting you!

About us
LEGAL DISCLAIMER

We are an equal-opportunity employer committed to fostering a diverse and inclusive workplace. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, national origin, disability, or any other characteristic protected by law. Due to the nature of our work in the defense sector, candidates must be eligible to obtain and maintain the appropriate security clearance required for the position.
We are looking forward to hearing from you!
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